Zombies Ate My Neighbors (SNES) ROM Editor  by: Tony H
Version 1.2   5/24/2022   
For Windows   (written in C#)
Send bug reports or comments to: t_hedstrom@yahoo.com

My site, with other editors, programs, Game Genie codes, guides, etc...
https://codehut.gshi.org/
http://www.angelfire.com/games2/codehut/

Version 1.0 = Initial public release. 5/17/2022.
Version 1.1 = Fixed a bug where it wasn't finding a few ROM addresses with European ROMs. 5/20/2022.
Version 1.2 = Fixed a bug where a new Snakeoid HP value wasn't getting patched, added an adjustment for Giant Baby HP.


This program will let you open a Zombies Ate My Neighbors (SNES) ROM and adjust many things in the game, and you can then patch those changes into your ROM.

Will work on any version of ZAMN, any region, with or without a ROM header, and with most, if not all, ZAMN ROM hacks.  The editor uses pattern searches instead of static ROM addresses to find all of the ROM addresses it needs.  This is why it will work on any version of the game.

There are a couple Help/info buttons in the editor that should answer any questions.

There is a Dump button that will create a text file with lots of useful info like: Name of your game, all of the ROM addresses it found, as well as all of the values and descriptions for each ROM address.

When patching, you can decide if you want it to create a ROM or not.  If you do make a new ROM, the program will automatically add "Patched" to the end of your file name, which makes it easy to remember which file was patched, although you can name the new file anything you want as long as it's not the same as the original file name.  This keeps your original ROM safe.

Credit to Nolberto82 for a couple of his Game Genie codes that I used to help with the "No kickback from the Bazooka" and "Zombies won't hurt neighbors" options.

Shouldn't need any additional files if you're using Windows (uses the .net framework).
